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Code Center
تاریخ : جمعه 24 بهمن 1393
بازدید : 12921
نویسنده : Arsalan

Banshee

Krobelus

 

Carrion Swarm damage rescaled from 100/175/250/300 to 75/150/225/300

 

Exorcism cooldown increased from 135 to 145

Naga

Naga Siren

 

Song of the Siren cast point increased from 0.65 to 0.8 seconds

Omni

Omniknight

 

Guardian Angel no longer provides HP Regeneration

Razor

Razor

 

Eye of the Storm Scepter interval increased from 0.55/0.45/0.35 to 0.6/0.5/0.4

 

Static Link cooldown increased from 25 to 32/30/28/26

Skywrath

Skywrath

 

Mystic Flare damage is now dealt over 2.4 seconds instead of 2.2 seconds

 

Ancient Seal cooldown increased from 11 to 14

Spectre

Spectre

 

Haunt illusion outgoing damage decreased from 40% to 30%

 

Spectre movement speed reduced from 295 to 290

TB

Terrorblade

 

Metamorphosis movement speed reduced from 315 to 290

 

Conjure Image incoming damage increased from 300% to 425%

 

Sunder no longer interrupts the target

 

Sunder cast range increased from 250 to 325

WL

Warlock

 

Flaming Fists damage type changed from Magical to Pure (pierces Spell Immunity)

 

Flaming Fists damage reduced from 100/150/200 to 80/115/150

DotA-related bug fixes

No issues for you!

It’s time to fix the old broken Phase boots and reinvent them with better Phasing. Now all bashes and critical strikes work in phase state. The only issue here is red numbers, which will show post-reduction damage values instead of pre-reduction – phased criticals will look less impressive but will be just as effective.

Rubick becomes stronger (again)

Rubick can now steal Spirits, Trueshot aura and Refraction. More powerful, less vulnerable – perfect embodiment for the greatest wizard!

 

Brood

Broodmother

 

Fixed Broodmother’s pathing inside webs – now it’s flying

Doom

Doom

 

Devour can now be learned while devouring creep (Learning skill ID for custom keys: [A35D])

Lich

Lich

 

Chain Frost no longer provides the primary target with 0.01 seconds of invulnerability

Lone

Lone Druid

 

Fixed Spirit bear’s items being active near fountains

Furion

Nature’s Prophet

 

Wrath of Nature no longer reveals caster in fog of war

Phoenix

Phoenix

 

Fire Spirits can now be learned while the skill is active, before the spirits are released (Learning skill ID for custom keys: [A35E])

Pit

Pit Lord

 

Fixed Pit of Malice not triggering on units under some conditions

Rubick

Rubick

 

Fixed stolen Unstable Concoction still blowing up if another spell was stolen while brewing

Lanaya

Templar Assassin

 

Refraction now blocks damage properly when taking multiple damage instances at the same time, using only 1 charge

 

Refraction now blocks damage without interrupting Dagger

Traxex

Traxex

 

Trushot aura now affects Familiars if they are nearby

THD

Twin Head Dragon

 

Jakiro can autocast Liquid Fire

 

Fixed Unstable Current triggering on Liquid Fire cast

 

Fixed Ice Path not triggering on units after Eul’s ending

Veno

Venomancer

 

Fixed Poison Sting dealing less damage than stated (3/5/7/12 instead of 5/10/15/20)

 

Fixed Poison Sting being prolonged by Plague wards, now they place their own debuff which doesn’t affect unit while Poison sting from hero still applied

 

Fixed Poison Sting preventing targets from using Dagger

Wisp

Wisp

 

Fixed Relocate timer being visible to enemy

 

Spirits can now be learned while the spirits are still alive (Learning skill ID for custom keys: [A35G])

BKB

Black King Bar

 

BKB can now be sold

Blademail

Blademail

 

New effect for Blademail with instant birth time

Courier

Courier

 

A single player cannot buy more than 2 couriers anymore. Dead couriers still count.

Various

 

Sand King, Lanaya and Alchemist have new visual effects

 

A few heroes’ spells also received altered animations

 

Double Hold now prevents unit from autoattacking – he will only reliate to enemies who attacked him

 

Camera height no longer will be trashed by random mouse wheel moving, unless default height specified (1650)

 

Final & Oberver multiboard now shows Exp per minute (XPM) of players

Bug fixes

Chen

Chen

 

Fixed Holy Persuation tooltip & targeting

CM

Crystal Maiden

 

Frostbite now disarms flying units as well (they were able to attack before)

Doom

Doom

 

Fixed Doom sometimes lasting forever

 

Fixed Devour bug with Centaur Khan

Huskar

Huskar

 

Fixed Burning spears being active under Silence effects

Invoker

Invoker

 

Fixed various issues with Chaos Meteor

Naix

Lifestealer

 

Fixed Infestation killing the unit all the time, now it only will kill it if it’s an enemy unit or Mind control was used

Meepo

Meepo

 

Fixed Meepo causing lag

PL

Phatom Lancer

 

Fixed Linken’s Sphere iteraction with Phantom Rush

 

Fixed Phantom Rush tooltip showing wrong level

Pudge

Pudge

 

Fixed Rot turning off upon Meat hook cast

Bara

Spiritbreaker

 

Fixed Linken’s Sphere iteraction with Charge of darkness

 

Fixed Empowering Haste toggling icon showing wrong level

Shredder

Shredder

 

Fixed Chakram’s disarm lasting through death

 

Fixed Whirling Death icon being permanent

Spectre

Spectre

 

Fixed Spectre having flying vision on Dagger

 

Fixed bug where Spectre could stay flying

 

Fixed Spectre and land mines iteraction

Treant

Treant

 

Fixed Eyes in the Forest blocking neutral camps

Void

Void

 

Fixed Chronosphere charging Magic sticks

Courier

Courier

 

Fixed Couriers being unable to use their abilities or respawn

crimson

Crimson Guard

 

Fixed Crimson guard recipe being clickable

 

Fixed Side shops’ hotkey stacking issues (Blades of attack [A] -> [S]; Magic Stick [M] -> [C])

Circle of power has a new model to improve perfomance on Fountain areas

Game options have new icons

 

In Single player all incoming damage is now shown

 

Fixed not being able to pick up a leaver’s items if disablehelp was active

 

Fixed new trees not being recognized by some skills

 

Fixed Glyph issues for Scourge side

 

Fixed Scourge’s ancient creeps spawn point




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